FV-SOL-8-C1 Price Manipulation
TLDR
Exploiting the price calculation mechanism to cause an unusually high slippage rate
Game
They did not thing about guarding against slippage here.
// SPDX-License-Identifier: MIT
// Open me in VSCode and really think before opening the hints!
// Add @audit tags wherever suspicious
// Go to the solidity docs to complete missing knowledge of what's happening here
// Solve by drafting a fix!
pragma solidity ^0.8.0;
interface IDEX {
function swap(address tokenIn, address tokenOut, uint256 amountIn) external returns (uint256);
function getPrice(address tokenIn, address tokenOut) external view returns (uint256);
}
contract PriceManipulationGame {
IDEX public dex;
address public tokenOut;
constructor(address _dex, address _tokenOut) {
dex = IDEX(_dex);
tokenOut = _tokenOut;
}
// Function to execute a swap based on the DEX's current price without additional protection
function executeSwap(address tokenIn, uint256 amountIn) public {
uint256 currentPrice = dex.getPrice(tokenIn, tokenOut);
uint256 amountOut = dex.swap(tokenIn, tokenOut, amountIn);
// No more safeguards after this point
}
}
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